Amanda L. Goodman is the user experience (UX) librarian at Darien Library, a public library in Connecticut. In this position, she planned, implemented, and manages a busy digital media lab. Author of The Comparative Guide to WordPress in Libraries: A LITA Guide, she has also written articles for UX Magazine and Library Journal. She cohosts a podcast about UX and libraries called #libux, and blogs about her work at A Ghost of Daisies. Find her on Twitter as @godaisies.
Digital Media Labs in Libraries—print/e-book Bundle
This specially priced bundle includes a print copy for desk reference along with the e-book version. The download link for this product can be found on the final confirmation screen after you complete your purchase, and may also be accessed from your Account Profile; the print copy will be shipped to you. For more information about ALA eEditions file types and how to view them on eReaders, desktop computers, and other devices, see this page.
- Table of Contents
- About the Authors
Save up to 45% when purchased together!
It’s the best of both worlds: this specially priced bundle includes a print copy for desk reference along with the e-book version. The e-book includes the complete text of the print edition in several different file types, readable using a variety of software and devices. You will be able to download the e-book immediately upon purchase; the print copy will be shipped to you. Note: print/e-book bundles may only be shipped to addresses within the United States; international orders cannot currently be processed online.
This eEditions e-book is sold as a .zip file containing 3 different e-book file types:
- ePDF: .pdf file
- ePub: .epub file
- Kindle/MobiPocket: .mobi file
For more information about ALA eEditions file types and how to view them on eReaders, desktop computers, and other devices, see this page.
The download link for your purchase can be found on the final confirmation screen after you complete your purchase, and may also be accessed from your Account History. ALA eEditions downloads are designed for single users only.
Families share stories with each other and veterans reconnect with their comrades, while teens edit music videos and then upload them to the web: all this and more can happen in the digital media lab (DML), a gathering of equipment with which people create digital content or convert content that is in analog formats. Enabling community members to create digital content was identified by The Edge Initiative, a national coalition of leading library and local government organizations, as a library technology benchmark. Surveying academic and public libraries in a variety of settings and sharing a range of approaches to creating DMLs, this issue of Library Technology Reports points the way towards meeting that benchmark, showing
- Funding sources and amounts for 16 DML projects in a range of libraries
- Links to sample policies and liability forms
- Information on hardware, software, and websites for sound production, videography, graphic design, and animation
- How to design a DML, addressing considerations such as power, noise prevention, ventilation, lighting, furniture, and more
- Configuration and equipment lists for 8 DMLs, ranging from portable to large libraries
- In-depth profiles of 5 digital media labs compiled from an 11-question survey
Chapter 1 - The Library Context for Digital Media Labs
What is a Digital Media Lab?
Criteria of a DML
DMLs as Whole-Library Efforts
DMLs of Different Sizes
Chapter 2 - Equipment and Software
Tracking Your Project
Converting Analog to Digital
Graphic Design and Animation
Chapter 3 - Training and Policies
Policies and Liability
Questions to Consider
Chapter 4 - Library Digital Media Lab Profiles
Teen Media Lab